Five apps
The same license opens .max files in SketchUp, Cinema 4D, Blender, Maya and Houdini, each with its own renderers. It also opens them in 3ds Max, if you have it.
Maya · V-Ray · Arnold · Redshift (beta)
Moving a scene from 3ds Max to Maya usually means an FBX round-trip and rebuilding every shader. Oruva reads the .max scene itself and opens it in Maya as a native .ma file, with editable materials for V-Ray or Arnold.
14-day free trial10 conversionsNo credit cardAccount required
How it works
Point Oruva at the folder that holds your .max files and their preview pictures. It connects each picture to its model.
Right-click the picture, choose Send to, Maya, then V-Ray, Arnold or Redshift. Missing textures are listed before sending.
A native .ma scene opens with real, editable node materials. Anything approximated is listed in a report.
of 335 .max files picked at random from a real 73,871-file model library converted in our October 2026 test. Anything approximated is listed in the conversion report.
One license
The same license opens .max files in SketchUp, Cinema 4D, Blender, Maya and Houdini, each with its own renderers. It also opens them in 3ds Max, if you have it.
Local AI tags and describes every preview, so you can search by words, colour or a photo. It runs on your computer.
Give your assistant a photo or a sentence and it builds the scene with the models you own. Included with a paid license, on Windows.
Your options
| Option | Needs 3ds Max | Renderer materials in Maya | Cost |
|---|---|---|---|
| Oruva | No | Editable nodes for V-Ray or Arnold | $99 once (launch price) |
| 3ds Max plus an exporter | Yes | Depends on the exporter | 3ds Max is $2,010 a year |
| The model’s FBX or OBJ download | No | Lost; rebuild them by hand | Free |
| Browser converters | No | Basic values at best | Free |
Questions
No. Oruva reads .max files on its own.
Files saved in 3ds Max 2009 through 2027, including the older versions most model libraries still use.
Maya 2024 to 2027 on Windows, with V-Ray or Arnold, and Redshift in beta. Oruva only offers renderers your Maya can load.
No. Conversion runs on your computer. Your account is used for the license check only.
Not yet. Oruva for Mac is coming.
$99 once at the launch price, until 22 March 2027, then $149. It includes one year of updates, for one person on up to two computers. No subscription.
Ten conversions, fourteen days, no credit card.