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Oruva's interface

Five minutes to learn where everything is: the sidebar, the toolbar, your pictures and the inspector.

Oruva opens on your library: the pictures of your 3D models, each one connected to the model it shows. Everything else sits around the grid. The numbers match the list below.

  1. Library menu. The library you are in. Open it to switch libraries, create a new one or manage them.
  2. Library views. All shows every picture. Favorites, Missing Models, Trash and Categories narrow the grid, and Assistant answers questions about your library.
  3. Tools. Make It Smart prepares smart search, Model Matcher connects pictures to their models, and Duplicates finds repeated pictures. Designer, Moodboard and 3D Generator open their own workspaces.
  4. Free GPU and Settings. Free GPU moves Oruva's AI models off the graphics card when you need it for rendering. Settings opens Preferences.
  5. Search. Type what you are looking for, or drop a picture on it to find similar ones. Smart search works once the library is smart.
  6. Add Assets. Add folders or files, or reopen the result of the last import.
  7. Filters, size, sort and view. Filter by color, tags and more, change the picture size, sort the grid, and switch between grid and list views.
  8. Your pictures. The mark on each picture shows whether it is connected to its 3D model. Right-click a picture for Send to and more.
  9. Inspector. Details of the selected picture: notes, tags, rating, size and its model archive. With nothing selected, it sums up the library.
  10. Status. Whether Oruva's engine, the assistant and search are running on this computer.
Tip. Every part of this window has its own guide. Start with Create a new library and Add a folder of pictures and models.